v1.0.0-pre.6
Latest
2020.3+

Changelog

All notable changes to this package will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[1.0.0-pre.6] - 2022-08-12

  • Now supports Unity Editor Version 2020.3

[1.0.0-pre.5] - 2022-08-03

  • Updating supported unity editor version

[1.0.0-pre.4] - 2022-08-02

  • Fixed documentation and README
  • Updated package dependencies

[1.0.0-pre.3] - 2022-07-22

  • Improved XML Docs for readiness
  • Fixed an issue where, when deserializing a JSON response, a null reference exception could be thrown.
  • Renamed IServerCheckManager to IServerQueryHandler
  • Marked ServerConfig with Preserve attribute to protect it from code stripping
  • Renamed AllocatedUuid to AllocationId

[1.0.0-pre.2] - 2022-06-24

  • Renamed some functions:
    • ServerReadyForPlayersAsync -> ReadyServerForPlayersAsync
    • ServerUnreadyAsync -> UnreadyServerAsync
    • ConnectToServerCheckAsync -> StartServerQueryHandlerAsync
  • Fixed connection to payloadproxy
  • Windows builds now uses HOMEPATH instead of HOME to read server.json

[1.0.0-pre.1] - 2022-03-28

  • Initial version of the Multiplay SDK package.