v1.0.0-pre.6
Latest
2020.3+
Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[1.0.0-pre.6] - 2022-08-12
- Now supports Unity Editor Version 2020.3
[1.0.0-pre.5] - 2022-08-03
- Updating supported unity editor version
[1.0.0-pre.4] - 2022-08-02
- Fixed documentation and README
- Updated package dependencies
[1.0.0-pre.3] - 2022-07-22
- Improved XML Docs for readiness
- Fixed an issue where, when deserializing a JSON response, a null reference exception could be thrown.
- Renamed IServerCheckManager to IServerQueryHandler
- Marked ServerConfig with Preserve attribute to protect it from code stripping
- Renamed AllocatedUuid to AllocationId
[1.0.0-pre.2] - 2022-06-24
- Renamed some functions:
- ServerReadyForPlayersAsync -> ReadyServerForPlayersAsync
- ServerUnreadyAsync -> UnreadyServerAsync
- ConnectToServerCheckAsync -> StartServerQueryHandlerAsync
- Fixed connection to payloadproxy
- Windows builds now uses HOMEPATH instead of HOME to read server.json
[1.0.0-pre.1] - 2022-03-28
- Initial version of the Multiplay SDK package.