v1.0.3
2020.3+
Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[1.0.3] - 2022-08-10
- Fixed a bug where ArgumentNullException would throw on LobbyConflict (HTTP 409) resolution.
- Fixed an issue where a CommonErrorCode was being reported instead of a LobbyExceptionReason, invalidating some switch cases.
[1.0.2] - 2022-06-22
- Fixed some xml docs
[1.0.1] - 2022-05-23
- Updating package dependency on com.unity.nuget.newtonsoft-json to 3.0.2
[1.0.0] - 2022-05-13
Changed
- Added Vivox / Lobby integration.
- Adding Reconnect API functionality.
- Stability improvements.
[1.0.0-pre.7] - 2022-03-09
Changed
- Introduced LobbyEvents functionality to allow receiving runtime updates when used with the Wire package.
- Replaced "Lobbies" and "ILobbyServiceSDK", replaced with "LobbyService" and "ILobbyService"
- Updating API Base Path.
[1.0.0-pre.6] - 2021-10-14
Changed
- Updated License.md.
- SDK is now generated with v0.7.0.
- Updated package dependency versions.
- Fixed testproject scene and gamemanager to use JoinCode to join Lobbies.
[1.0.0-pre.5] - 2021-09-15
Changed
- Update project file to include Lobby documentation link
[1.0.0-pre.4] - 2021-08-19
Changed
- Update to split test code into a separate .tests package.
- Updated Readme and Documentation.
- Updated package dependency versions.
[1.0.0-pre.3] - 2021-08-18
Changed
- Update to include user friendly wrapper for Open Beta.
[1.0.0-pre.2] - 2021-08-06
Changed
- Update
com.unity.services.core
dependency to latest1.1.0-pre.4
[1.0.0-pre.1] - 2021-07-30
Changed
- Re-version in preparation for Open Beta.
[0.2.1-preview] - 2021-07-22
Added
- Add Heartbeat API.
Changed
- Update with latest HTTP code.
[0.2.0-preview] - 2021-07-08
Added
- Add preview tag.
[0.2.0] - 2021-07-06
This is the first release of Unity Package Lobby.
This package implements the client API for the Lobby service.